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User Interface Design for Mobile Devices

Not long ago it was easy for user interface (UI) designers - the UI of an application had to be designed for just one device: a standard PC screen. The resolution was at least 800 x 600 pixel, if not higher.
The input devices were always the same: Keyboard and mouse.
This blog post will not deal with the technical aspects of UI development. I will also bypass the issue of different JavaScript or DHTML for different browsers. I will only focus on the usability of the UI.

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